

The second part of the macOS version (e.g., 0 for macOS 11.0.1). The first part of the macOS version (e.g., 11 for macOS 11.0.1). The running SwiftBar build number ( CFBundleVersion)Ĭurrent macOS appearance ( Light or Dark)

The running SwiftBar version number (in x.y.z format) When running a plugin, SwiftBar sets the following environment variables: Variable If item is in header, hotkey will show the menu otherwise, hotkey will launch associated action. Plugin Script will be executed on item clickīash script will be run in the background, instead of launching the Terminal Template images are not intended to be used as standalone images and are usually mixed with other content to create the desired final appearance. Template images consist of black and clear colors (and an alpha channel). Same as image, but the image is a template image. Marks a line as an alternative to the previous one for when the Option key ( ⌥) is pressed in the dropdown. When set to False, item will not be displayed in dropdown menu, but will be cycled in the menu bar. Requires: symbolize=false.ĭisables parsing of SF Symbols (e.g., "SF Symbols Test :sun.max: :cloud.fill: :gamecontroller.fill: :bookmark: :sun.dust:" → ). Conflicts with: symbolizeĭisables parsing of GitHub style Emojis (e.g., :mushroom: into ?).
Swiftbar macos full#
The full title will be displayed in a tooltip.Įnables support of ANSI color codes. Trims item text to a provided number of characters. If only one color is provided, it is used for both light and dark appearance. You have one or more lines in the header. Each - after the first one will be interpreted as a menu separator.
